![]() "We believe that the central thesis of relationships evolving and impacting a party's capacity to survive the journey remains highly compelling. As such, tension and surprise will be added, as well as more meaningful choices. Relationships will also be revised, as they're currently not as engaging as the first game's afflictions. "The new system provides a much stronger and compelling link between expeditions, and is focused around an interesting hub through which you will increase your capabilities and unlock new items," reads the update. ![]() Progression is set to have a major overhaul, as the team admits the current system "is quite minimal and lacks enough meaningful choices". ![]()
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